controlP5
Class ControlBehavior

java.lang.Object
  extended by controlP5.ControlBehavior

public abstract class ControlBehavior
extends java.lang.Object

The abstract class control behavior allows you to add custom behavior to controllers. Since it is an abstract class it must be extended and method update() must be implemented in your custom control behavior. how to use ControlBehavior please see the ControlP5behavior example in the examples folder.

+Example
/**
 * ControlP5 Behavior 
 * ControlBehavior is an abstract class that can be extended using your 
 * custom control behaviors. What is a control behavior? Control Behaviors
 * allow you to automate and dynamically change the state or value of a
 * controller. One behavior per controller is currently supported. i case you
 * need to use more that one bahavior, the implementation has to happen
 * on your side - inside your control behavior.
 *
 * find a list of public methods available for the ControlBehavior Controller 
 * at the bottom of this sketch.
 *
 * by Andreas Schlegel, 2012
 * www.sojamo.de/libraries/controlp5
 *
 */

import controlP5.*;


ControlP5 cp5;

int myColorBackground = color(0, 0, 0);

public int sliderValue = 100;

void setup() {
  size(400, 400);
  noStroke();

  cp5 = new ControlP5(this);
  cp5.addSlider("sliderValue")
     .setRange(0,255)
     .setValue(128)
     .setPosition(100, 50 + height/2)
     .setSize(40, 100);
     
  cp5.addSlider("slider")
     .setRange(100, 255)
     .setValue(128)
     .setPosition(100, 50)
     .setSize(100, 40);
     

  cp5.addBang("bang")
     .setPosition(40, 50 + height/2)
     .setSize(40, 40);
     
  // add a custom ControlBehavior to controller bang,
  // class TimerEvent is included in this sketch at the bottom
  // and extends abstract class ControlBehavior.
  cp5.getController("bang").setBehavior(new TimedEvent());

  // use an anonymous class of type ControlBehavior.
  cp5.getController("slider").setBehavior(new ControlBehavior() {
    float a = 0;
    public void update() { 
      setValue(sin(a += 0.1) * 50  + 150);
    }
  }
  );
}

void draw() {
  background(myColorBackground);
  fill(sliderValue);
  rect(0, 0, width, height/2);
}

void slider(float theColor) {
  myColorBackground = color(theColor);
  println("# a slider event. setting background to "+theColor);
}

public void bang() {
  println("# an event received from controller bang.");
  // a bang will set the value of controller sliderValue
  // to a random number between 0 and 255.
  cp5.getController("sliderValue").setValue(random(0, 255));
}

// custom ControlBehavior
class TimedEvent extends ControlBehavior {
  long myTime;
  int interval = 200;

  public TimedEvent() { 
    reset();
  }
  void reset() { 
    myTime = millis() + interval;
  }

  public void update() {
    if (millis()>myTime) { 
      setValue(1); 
      reset();
    }
  }
}




/*
a list of all methods available for the ControlBehavior Controller
use ControlP5.printPublicMethodsFor(ControlBehavior.class);
to print the following list into the console.

You can find further details about class ControlBehavior in the javadoc.

Format:
ClassName : returnType methodName(parameter type)


controlP5.ControlBehavior : Controller controller() 
controlP5.ControlBehavior : boolean isActive() 
controlP5.ControlBehavior : void setActive(boolean) 
controlP5.ControlBehavior : void setValue(float) 
java.lang.Object : String toString() 
java.lang.Object : boolean equals(Object) 


*/


Constructor Summary
ControlBehavior()
           
 
Method Summary
 Controller getController()
          Returns the controller this behavior is connected to.
 float getValue()
           
 boolean isActive()
          check if the behavior is active or not.
 void setActive(boolean theFlag)
          (de)activate the behavior.
 void setValue(float theValue)
           
abstract  void update()
          When extending ControlBehavior, update() has to be overridden.
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

ControlBehavior

public ControlBehavior()
Method Detail

getController

public Controller getController()
Returns the controller this behavior is connected to.

Returns:
Controller

getValue

public float getValue()

isActive

public boolean isActive()
check if the behavior is active or not.

Returns:
boolean

setActive

public void setActive(boolean theFlag)
(de)activate the behavior.

Parameters:
theFlag - boolean

setValue

public void setValue(float theValue)

update

public abstract void update()
When extending ControlBehavior, update() has to be overridden.



processing library controlP5 by Andreas Schlegel. (c) 2006-2012